Who Are We?
Fox Renderfarm is the industry’s premier cloud rendering service provider, delivering high-quality, reliable, and cost-effective solutions for your creative projects. Since 2011, Fox Renderfarm has established a solid reputation for its excellent performance, customer satisfaction, and flexible pricing scheme.
Created by Rahul Venugopal Software used: Blender
![banner](/static/c449b4d9003f1a4345b8f1fb595a2087/f4d49/bg.webp)
The Best Blender Render Farm
Powerful
- Thousands of rendering nodes are available.
- Up to 360Gbps Storage Throughput.
- CPU & GPU rendering are both available.
- Automatically detect IT environment and match cloud infrastructure service.
Affordable
- $25 free render coupon for every new register.
- As low as $0.0306 per core hour.
- Up to 50% off discount for Diamond customers.
- Education pricing is available for teachers, educators, students and educational institutions.
Secure
- TPN-Accredited Vendor.
- ISO27001 Complied.
- Secure data transmission via proprietary protocol.
- Banking security level data center.
Reliable
- Partner of multiple-award-winning teams.
- With Hollywood level production experience for years.
- 24/7 Live customer care & technical support.
- High availability, unnecessary waiting.
Fox Renderfarm Cloud Rendering Steps For Blender
With just 4 steps to render your projects
STEP 1
Registration
Create an account with us and get $25 free render coupon as a welcome gift. You can use them to access our awesome cloud rendering service for your creative projects.
STEP 2
Projects Upload
Log in and upload your projects to the web version of Fox Renderfarm.
STEP 3
Rendering
Our system will automatically analyze and render your projects.
STEP 4
Projects Download
Download the rendered frames with a few simple clicks.
User Guide for Blender Render Farm
![banner](/static/27b6d3f6ad2113f8567a748b0635e9d6/f4d49/bg.webp)
Fox Renderfarm News Center
![What is Motion Capture? A Technology to Capture Actions](http://static.rayvision.com/media/22_What_is_motion_capture_620e415dff.png)
2025-02-14
What is Motion Capture? A Technology to Capture Actions
Have you ever seen an actor with a special suit and tiny markers performing on a blank stage? If so, you might have noticed that later, their movements bring life-like creatures or superheroes to life, whether in movies or video games. This magic happened because of the motion capture technology that records real-world movements and transforms them into digital animation. Hence, having this trait, this innovation is used for entertainment to create realistic characters in films or animated players in games. Regardless of the purpose one uses it for, as an animator, developer, or filmmaker, you need to know how this technology works. Therefore, this guide has mentioned compressive details of motion capture, how it works, and how you can improve the rendering efficiency with the finest solution. Part 1. What Is Motion Capture?To answer, “What is motion capture?" know that it's a technology that records life-like movements and transforms them into digital data. Also known as mocap, when using this innovation, sensors, and markers are placed on the person's body, after which cameras track their motions. This captured data is then used to create realistic animations for movies, VR, and video games to make digital characters move just like humans.Furthermore, this technology is not only limited to entertainment since one can use it in sports and robotics to program natural movements. It also plays a crucial role in healthcare, assisting in rehabilitation and studying body mechanics. No matter the purpose you extract with this innovation, it bridges the gap between real-world actions and digital creators. Part 2. What Is Motion Capture Used For?Now that you know how motion capture animation works and where it is used, learning its applications in detail is necessary. Through this, you can determine the usage of this innovation if you are new to it. Movies and Video Games: When markers are placed on the human body, motion capture brings characters to life with realistic movements to make the action more engaging and believable. Not just that, it also boosts the viewer’s attention and gameplay, mainly when used in action scenes, games, or complex action dynamics.Virtual Reality (VR): In VR, the mocap tracks the realistic actions and translates them into the virtual environment. Through this, developers, games, and health professionals can create immersive surroundings where users can interact with digital surroundings naturally.Sports Training: Besides movies and games, athletes use this technology to improve their performance by analyzing their body movements in detail. While doing so, coaches can detect flaws in posture or motion to help players refine their skills.Healthcare and Rehabilitation: For doctors and therapists, mocap tracks the patient's movements to identify issues like abnormal gait or poor posture. After a detailed analysis, they designed the targeted rehabilitation programs and monitored recovery progress to improve the patient’s mobility.Robotics and Technology Development: Engineers, on the other hand, use motion capture to program robots or prosthetics with human-like movements. Through this, they can design a device that can move naturally to enhance human and robotics interactions.Part 3. How Does Motion Capture Work in Film and Animation?After learning what a mocap is in detail, you might be wondering how this innovation works in the film and animation industry to create realistic movements. Hence, to answer that, we have mentioned 5 steps, highlighting the overall functioning of this technology. Step 1. Preparation And SetupFirst, prepare the environment and equipment by attaching markers or sensors with suits and setting up the camera around the motion capture space. While doing so, ensure that the supplies are adequately working to make sure systems accurately track the movements during the shooting. Step 2. Capturing MotionOnce the capturing setting is determined, the targeted subjects will perform the action while the camera and sensor monitor their motions. During that, the markers placed on the body will send signals to the system to capture the motions in real-time. Hence, this data will be the foundation for creating digital animations and realistic creatures. Step 3. Processing the DataOnce the shooting is done, the data is processed through specialized software to refine and clean the recorded information. In this phase, unnecessary noise and data are removed to ensure that every action and movement is smooth, accurate, and relevant to the scene. After that, this software converts the raw data into usable motion data to prepare it for the next stage. Step 4. Applying to Digital ModelsWhile diving deep into the mocap definition and functionality, the processed data is applied to digital models or 3D characters. For that, the motion data is mapped onto the model’s skeleton to make digital characters move in sync with the capture movements. Hence, using this approach, animators can bring animation to life by generating realistic human or creature actions. Step 5. Compositing and RenderingIn the final stage, the generated digital model is integrated with the environment and prepared for rendering to add texture, lightening, and effects. This method will ensure that the model naturally fits in the settings, and for that, having a good rendering system is necessary. Therefore, you can use cloud rendering solutions if you lack robust hardware. Through this, you can process the animation effectively without overwhelming your whole system.Tips: How To Improve Film And 3D Animation Rendering EfficiencyAfter exploring the motion capture definition when it comes to rendering, solutions like Fox Renderfarm offer you a fast and secure cloud rendering facility. To integrate the digital models in the animated surroundings, this service ensures smooth operation by removing resource-intensive loading from your system. Additionally, you can easily embed its API in your system to streamline the rendering procedure with its cloud rendering servers.Regarding compatibility, this service functions adequately on Windows, Mac, and Linux with 99.99% uptime. Hence, eliminating connectivity concerns, the Fox Renderfarm automatically detects the IT environment and matches the cloud infrastructure service. While doing so, this innovative rendering service will secure your data from unauthorized sources since it is ISO-certified (ISO27001). Key FeaturesMassive SSD Storage: Having a high-performance SSD storage solution, this cloud solution eliminates I/O bottlenecks. Having this facility, users experience faster data access, reduced latency, and improved overall system efficiency.CPU & GPU Rendering: This solution also supports both CPU & GPU rendering for your animations. Through this, you can render heavy projects easily without having speed and performance issues.High-speed Transmission: Having high-speed transmission features, Fox Renderfarm also allows real-time file upload and download. While rendering, you won’t have to wait as it's highly available and ensures smooth and fast process completion.NDA Available: To add a layer of privacy to user's data, the tool has a Non-disclosure agreement to protect their rights and interests. Through this, one can easily consider this platform for rendering without privacy and without data breaching threats.Well-known film Projects Rendered by Fox RenderfarmWhile getting along with “What is motion capture in animation?” and how Fox Renderfarm can streamline rendering discussion, let’s explore some projects rendered by this solution.The Shipment: This movie was released in 2018 on 21st October and was awarded the best VFX in the Berlin Ski Film Festival Award.Mr. Hublot: It’s another Oscar-winning animated short movie in which Mr. Hublot is a withdrawn character with OCD. He is scared of change and outside the world; however, the arrival of robot pets turns his life upside down as he has to share his home with him.Wolf Warrior 2: Directed by Wu Jing, it is a Chinese action movie that is the sequel to the 2015 Wolf Warrior. The film tells the story of a loose-cannon Chinese soldier named Leng Feng, who takes a special mission worldwide. He finds himself in an African country where he protects the medical aid workers from local rebels and dealers.If you are interested, click here to learn more about the projects rendered by Fox Renderfarm.Part 4. Explore the Future of Motion CaptureWhen learning about what is mocap animation, animators, and filmmakers wonder about the future of this innovation. Know that it is promising, with significant growth anticipated in the coming years. The global 3D motion capture market, valued at approximately USD 377.3 million in 2023, is projected to reach USD 1,165.1 million by 2033, growing at a compound annual growth rate (CAGR) of 11.9%. This growth is driven by technological advancements and increasing demand across various sectors. Beyond the entertainment industry, sectors such as healthcare, sports performance, product development, and the military are expanding their use of motion capture to better understand movement through AI and robotics. These developments indicate a broadening application of motion capture technology, making it a critical tool in multiple fields.ConclusionTo sum up, beginner developers and animators usually wonder, "What is motion capture animation?" so we have completed this guide with all the answers. From learning what it is and how it works, one can get every significant detail. However, when it comes to rendering, we recommend using the Fox Renderfarm cloud-based solution that is available on Windows, Mac, and Linux with 99.99% uptime.
More
![Everything You Should Know About Ray Tracing in Computer Graphics](http://static.rayvision.com/media/23_Everything_you_should_know_about_ray_tracing_in_computer_graphics_90d4eb39ee.png)
2025-02-13
Everything You Should Know About Ray Tracing in Computer Graphics
Creating realistic visuals in computer graphics is a challenge, especially for beginners or non-technical users. Many struggle to make lighting, shadows, and reflections appear natural in 3D models. Without the right techniques, results often look flat or unrealistic, reducing the impact of animations or designs. That’s why beginners should pay attention to Ray Tracing, which traces the path of light from the camera view and generates computer graphics.For those who are unfamiliar with this concept, this article will explain it in detail to create lifelike visuals. We will explain its workings and compare it with other techniques to give you an idea of how it should be utilized. You will also learn about its advantages and applications to effortlessly produce stunning and realistic animations.Part 1. What is Ray Tracing and How Does it Work?In short, it is a rendering technique used to simulate realistic lighting and shadows by tracing the path of light rays. Unlike older methods that rely on approximations, it mimics how light interacts with objects and surfaces to deliver lifelike results in games and 3D designs. While it was initially used for still images, it has become common in modern video games.How Does it Work?To simplify the whole tracing process, let’s break it down into small points. In this way, you will easily understand how Ray Tracing works. Ray Emission from the Camera: Virtual rays are sent from the camera to every pixel in a scene. These rays simulate how light travels and interacts with objects, starting the rendering process.Interaction with Surfaces: Each ray detects the surfaces it hits, determining the material, color, and texture properties at the point of contact for accurate visuals.Light Reflection and Refraction: Rays bounce off or pass through objects, replicating real-world lighting effects like reflections, transparency, and refractions.Shadow Calculation: Rays trace back to light sources to determine if objects block light, creating soft and realistic shadows in the scene.Ambient Lighting Effects: Global illumination considers indirect lighting from surrounding surfaces, adding depth and subtle variations for natural-looking environments.Part 2. Comparison with Other TechniquesAfter learning about what Ray Tracing is, one should know how it differs from other concepts in 3D modeling and graphics. For this purpose, you can review the following detailed table and see how these concepts relate or vary. FeatureRay TracingRasterizationPhysically Based RenderingPath TracingRadiosityLighting AccuracyIt simulates real-world light behavior, including global illumination and indirect lighting.As it uses precomputed lighting, it is less accurate and often relies on baked shadows.PBR balances physical accuracy with computational speed and uses simplified models for efficiency.It extends Ray Tracing by simulating every light path for extreme accuracy.Radiosity focuses on indirect lighting but can lack dynamic updates.ReflectionsProduces dynamic and physically accurate reflections on all surfaces.Limited to screen-space reflections or environment maps.Accurate reflections based on material properties.Full-spectrum reflections with detailed light interactionsReflections are indirect and dependent on light diffusion.ShadowsGenerates soft, dynamic shadows that react naturally to light sources.Creates hard shadows unless additional techniques like shadow mapping are used.Produces shadows that respond to material properties but may not achieve full realism.High-fidelity shadows that accurately consider occlusion and light diffusion.Shadows rely on light bouncing, making them softer but slower to calculate.Rendering SpeedSlower due to heavy computations, requiring significant processing power.Extremely fast, ideal for real-time rendering in games and applications.Moderate speed depending on settings and hardware capabilities.It is slower than the Ray Tracing graphics technique, as it is typically used for offline rendering.Very slow, often unsuitable for real-time scenarios.Ease of UseRequires expertise and setup, often used by professionals in animation or VFX.Beginner-friendly and widely supported by game engines and software.Requires understanding of materials and lighting but easier than Ray Tracing.Complex, requires extensive computational resources and expertise.Challenging to use and implement often requires pre-baked data for results.Best ForHigh-end films / VFX / Architectural visualization / GamesReal-time applications / Games / AR / VR experiencesProjects needing a balance of realism and speed / Indie games / Mid-range visualizationsUltra-realistic animations / High-end cinematics / Photorealistic projectsArchitectural rendering / Scenes requiring diffuse light interactionPart 3. Pros and Cons of Ray TracingFrom the above table, you can choose your desired concept to bring realistic light to your animations. Other than that, you can go through the following pros and cons of the Ray Tracing graphics:ProsIt delivers lifelike lighting, shadows, and reflections for photorealistic visuals.Ray Tracing handles complex scenes with realistic motion and environmental changes.It is helpful across industries like gaming, architecture, and VFX.The concept is increasingly supported by modern GPUs and software tools.ConsYou will need high-end hardware to render your graphics efficiently.It also has slower rendering compared to simpler techniques like rasterization.With its steep learning curve and complex setup, it isn’t useful for beginners and non-technical users.It is costly for production and demands investment in powerful systems and professional tools.Part 4. Applications of Ray TracingIt has transformed multiple industries by enabling highly realistic visuals. To learn what Ray Tracing does, these are its 5 key applications:Film and Animation: It is used to create lifelike CGI for blockbuster movies and animated films. As a result, users get to see high-quality effects and realism in their favorite movies.Gaming: You can use it to enhance game visuals with dynamic lighting, realistic reflections, and shadows. By doing so, it delivers an immersive gaming experience to the gamers.Architecture: Architects use Ray Tracing to visualize their projects before working on them. In this way, they can ensure accurate lighting and reflections in designs before starting the construction.Product Visualization: It showcases products with photorealistic textures and lighting. Consequently, you can use it for marketing and eCommerce purposes.Scientific Simulations: You can replicate real-world lighting scenarios for optics, physics, and environmental studies research. In this way, it becomes an essential tool in science and physics for research purposes.Part 5. Which Software is Based on Ray Tracing?Many professional 3D software tools utilize Ray Tracing to produce stunning visuals for animations. Popular tools like Arnold, Redshift, Octane, and V-Ray are widely used in the film and animation industry for their photorealistic rendering capabilities. Similarly, game engines like Unreal Engine have also adopted this technique to enhance graphics for their new releases.In addition to this, Blender, a versatile open-source tool, and standard software like Maya integrate this concept seamlessly into their ecosystem. These tools empower both beginners and professionals to create detailed, realistic scenes, making them ideal for diverse applications. Furthermore, they all come with various tutorials on how you can utilize such features to help beginners in their animation journey.Part 6. How Does Ray Tracing Affect Render Speed?Once you grasp the concept that what is Ray Tracing in computer graphics, you will automatically understand its effects on render speeds. Otherwise, you can understand its impact on render speed from the following points below: High Computational Load: It calculates multiple light interactions per pixel, demanding powerful CPUs and GPUs for optimal speed.Resolution Impact: Higher resolutions increase the number of rays, slowing rendering, especially for large-scale scenes.Scene Complexity: Complex objects and environments with intricate lighting setups take longer to render accurately.Hardware Dependence: Performance improves with advanced GPUs, but budget setups may face slower render times.Tips for 3D Artists: Improve 3D Rendering EfficiencyAs the above section explains, Ray Tracing graphics require powerful GPUs, especially when working on large projects. When the optimal hardware is unavailable, you must find alternative options to ensure your projects run smoothly. Even with good hardware, you can face rendering issues when there is a big project. If such things happen, it is better to outsource the rendering work and free your PC from unnecessary load.For this purpose, we highly recommend Fox Renderfarm, a cloud service that manages your rendering functions using its powerful GPUs. By doing so, you can work on your complex projects, even with limited hardware capabilities. To learn why you should use this along with Ray Tracing projects, here are some additional features of this cloud rendering service:API Integration: You can get the tool’s API keys to integrate it into production pipelines. As a result, your whole rendering process gets automated.Processing Options: Depending on the project size, it can utilize both CPU and GPU processing. Hence, you can even use it for extensive projects that require more resources.Transmission Speed: Since it supports high transmission speed, you can quickly upload your projects. After uploading, the rendering process remains seamless and without any delays.Security: Users can upload and render their animations without worrying about security issues, as the tool is ISO certified (ISO27001).Vast Storage: For bigger projects, Fox Renderfarm also has the latest cloud SSD storage options. Hence, you can quickly upload and export models and even keep them on their servers.ConclusionTo conclude, Ray Tracing revolutionizes visual design with its ability to create lifelike lighting and shadows. While it requires resources, it is increasingly supported by modern hardware and software, making it accessible for creative professionals. By combining it with powerful tools like Blender and Unreal Engine, you can elevate your 3D projects to new heights. However, if you don't have enough system resources to execute ray tracing, take Fox Renderfarm rendering services assistance and streamline your creative projects.
More
![Interview with Blender Artist Whatheheckgg, Winner of Cyber City Challenge](http://static.rayvision.com/media/Cyberpunk_Alleyway_Whatheheckgg_59f5b8e24d.webp)
2025-02-12
Interview with Blender Artist Whatheheckgg, Winner of Cyber City Challenge
In the ever-evolving world of digital art, there are countless creative minds pushing the boundaries of imagination. One such artist is Whatheheckgg, also known as Leo, who has been honing his skills with Blender for approximately five years. Beginning his journey as a GFX designer, Whatheheckgg transitioned into the realm of 3D modeling, which has now become his primary focus. His dedication and talent were recently recognized when he secured third place in Kaizen's Cyber City Challenge, marking his debut in the 3D rendering contest scene.Sponsored by the leading cloud rendering service provider and render farm in the CG industry, Fox Renderfarm, this competition showcased Whatheheckgg's innovative approach to creating vibrant and immersive cyberpunk environments. In this interview, we delve into Whatheheckgg's artistic journey, his experiences in the competition, and his vision for the future.Fox Renderfarm: Hi Whatheheckgg! We are honored to have you here! Please introduce yourself first to our readers. Whatheheckgg: Hey there! My username is Whatheheckgg, or you could call me Leo. I have been working with Blender for around 5 years now. However, I only recently got into making renders like the one I did for the Cyber City competition. I’ve always enjoyed digital art, starting out as a GFX designer. After a few years in GFX, I moved into 3d modelling and that's where I find myself today.Fox Renderfarm: Congratulations on winning 3rd place in Kaizen's Cyber City Challenge! How do you feel about it?Whatheheckgg: It feels great! This was the first 3d render competition that I have entered so it feels really nice to know that my work is improving and others enjoy it!Fox Renderfarm: Where did you get the inspiration to create this artwork and what are your references?Whatheheckgg: So I’ve watched lots of YouTube videos and movies that contain sci-fi scenes like the one I created for this competition. For this specific scene, I took pictures from Unsplash as inspiration, especially for the neon signs. Furthermore, the idea of an alleyway came from the Max Hay video for cyberpunk renders.Fox Renderfarm: Can you share with us the creation process of your work and the pipeline? How long did it take you? Whatheheckgg: So normally I start with brainstorming potential themes and ideas I could pursue. For this specific one, I knew I wanted to create an alleyway of sorts. So I went online and found some inspiration to get my brain going. After confirming the camera angle and overall vibe that I want, I start modelling. Of course, I’ve used some free models in this render and I would say that it has helped a lot with speeding up the workflow. Overall, I finished this render in around 7 hours on and off. After / Before post-production in Photoshop:© WhatheheckggFox Renderfarm: In your work, the use of lighting is impressive. Can you share how you set it up?Whatheheckgg: In my scenes, I always include a spotlight of some sort. I choose a color and then crank up the power so it captures the whole scene. Furthermore, the neon signs scattered around this piece also help light it up. And as always, I add a volume cube to include some additional foggy effects.I also think I should mention that the ground is quite reflective and I’ve heard a lot of feedback from others about it. I was meant to go for a wet concrete look, but however, I increased the color ramp too much, making it overly reflective. However, it also helps with the lighting as it reflects the bright surfaces, adding a further sci-fi/futuristic feel.Fox Renderfarm: Have you met any challenges when creating this work? And how did you overcome it?Whatheheckgg: For this specific piece, I didn’t really meet many challenges. However, the main thing that is always difficult to perfect for me is lighting. It is either too bright or too dark and it's very hard to find a perfect inbetween. For this render, I knew I wanted a blue/purple color and vibe so I just played around with the power, radius and positioning of the spotlights.Fox Renderfarm: Are there any artists whose work has inspired you? How have they influenced your style?Whatheheckgg: Max Hay was the first person I saw on my FYP and he is the one that has gotten me into creating 3d renders. Like him, I also enjoy fantasy/sci-fi environments and watching him create beautiful scenes has just inspired me to try the same.Fox Renderfarm: Have you learned any new 3D techniques recently? How do you improve your professional skills?Whatheheckgg: Recently, I’ve learnt how to do some more advanced texturing such as edge wear and carvings. The main way I improve my skills would be by watching videos and tutorials from other artists and following along to timelapses.Fox Renderfarm: Have you tried or heard about Fox Renderfarm’s services before? What is your impression of our cloud rendering services?Whatheheckgg: I have heard a lot about Fox Renderfam’s services but unfortunately never had the chance to try it before, but I do plan on using the prizes from this competition! Fox Renderfarm: Can you offer some advice for those looking to enter the 3D world?Whatheheckgg: Start making something. You can watch 100 tutorials and still not understand if you aren’t opening Blender or any other software and actually playing around. I remember when I first started out, it took me half an hour to figure out how to move! Mainly, just like most other things in life, it is about the practice and hours you dedicate to creating 3D art. The more you practice, the better you will get. And of course, never give up.Fox Renderfarm: Do you have any plans to explore further opportunities in the 3D industry? Whatheheckgg: After I finish school, I intend to pursue a full-time career in the 3D industry whether it is CGI or some other form of 3D art design. Thanks again to Whatheheckgg for accepting our interview! Wishing new heights in your studies and professional career!Whatheheckgg’s social media: https://x.com/LeoXiao819172Learn more about Kaizen's Cyber City Challenge here:
More