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Oni: Thunder God's Tale
Tanhaji: The Unsung Warrior
Tanhaji: The Unsung Warrior is a 2020 Indian Hindi-language biographical period action film. The film is set in the 17th century and based on the life of Tanaji Malusare, who was the military leader of Shivaji, founder of the Maratha Empire.
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Everything You Should Know About 3D Digital Art
2025-01-10
Everything You Should Know About 3D Digital Art
Nowadays, innovative tech has transformed the way art is created and experienced to offer endless possibilities for artistic expression. 3D digital art has revolutionized design, entertainment, and animation to provide new creative options. Using specialized apps, artists can create three-dimensional models, textures, and animations that appear lifelike and immersive. This art form combines technical precision with artistic creativity, allowing creators to push the boundaries of imagination. The article explores the essentials of 3D digital art, its applications, and working. Read on to understand its fundamentals to open new creative expression and innovation avenues.Part 1. What Is a 3D Digital Art?It involves crafting visual imagery using dedicated tools designed to generate three-dimensional effects. Unlike traditional flat art, 3D computer art lets creators build and interact with objects in a virtual space. Furthermore, this process requires advanced software to shape, texture, and render objects. Doing so allows them to possess depth, volume, and a lifelike appearance.At its foundation, creating 3D digital artwork requires both technical expertise and a strong artistic perspective. Moreover, it spans various forms like static visuals and captivating animations of media. This approach is pivotal in industries from video game development and architectural design to animation and virtual reality. Through careful adjustments of elements like lighting, shadows, and textures, artists can craft strikingly immersive and incredibly realistic visuals. Part 2. What Is 3D Digital Art Used for Now?As it continues to evolve, its applications have expanded far beyond traditional media. Today, 3D computer art is used in various sectors to enhance visual storytelling and design. Summarized below are some of the most prominent use cases of this art form across different industries:1. Video Game DevelopmentFew industries utilize 3D digital art as extensively as the gaming field. It helps in each aspect, from creating characters and environments to interactive elements that enhance gameplay. The realism and detail achieved in 3D art help bring virtual worlds to life, offering gamers an immersive experience.2. Animation and FilmIt plays a crucial role in 3D animation in the film industry, particularly in creating CGI. Animated movies, special effects, and visual storytelling rely on 3D models and animations. This technique helps to produce realistic scenes, fantasy worlds, and compelling characters.3. Architecture and Product DesignNowadays, its increased use in architecture and product design allows visualizing structures and products before they are made. Through 3D modeling, designers can accurately represent buildings or prototypes, facilitating improved planning and client presentations.4. Virtual Reality and Augmented Reality3D digital art is essential for creating immersive environments in VR and AR. Artists design virtual spaces, objects, and interactive experiences that users can engage in. Doing so offers new ways to explore and interact with content through VR headsets or AR applications.5. Advertising and Marketing3D digital artwork creates attention-grabbing visuals and animations for commercials and campaigns in this field. Companies use three-dimensional forms to showcase their products dynamically to make them more appealing and engaging to consumers.Part 3. Popular Tools for 3D Digital Design TodayA wide range of options has emerged to support this tech, each designed for different needs and user levels. They enable artists and designers to create, model, and render three-dimensional forms with incredible precision and flexibility. Explored below are some of the most popular options used for the art of 3D computer animation and effects:1. BlenderIts powerful features and dynamic design have made this open-source giant a top-tiered choice. Blender provides a comprehensive suite of tools, from modeling and sculpting to animation and rendering. Professionals and hobbyists can quickly achieve their goals with these advanced free functions. Plus, robust community support and frequent updates make it a top choice for 3D artwork.2. MayaA professional 3D application from Autodesk, Maya is widely used in the entertainment industry. It is famous for character modeling, animation, and visual effects. It is known for its advanced features, such as detailed rigging tools, complex simulations, and realistic 3D digital art rendering capabilities. The tool is also frequently used by studios working on animated films, games, and television shows.3. 3ds Max3ds Max is another versatile 3D software created by Autodesk that is favored by designers and architects. It excels in 3D modeling, animation, and rendering for all fields. That makes 3ds Max ideal for architectural visualization, game design, and motion graphics. Its dynamic approach and powerful tools make it a go-to solution for professionals in design and visualization.4. SketchUpPrimarily used in architecture and interior design, this software offers user-oriented 3D modeling. Known for its simplicity, SketchUp allows users to create three-dimensional forms for different structures. Although less complex than other professional tools, it is still highly effective for creating detailed and accurate 3D art computer generated models.Part 4. How To Make a 3D Digital Art?Making this concept a reality involves a series of steps transforming an idea into a fully realized three-dimensional model. Each stage requires careful attention to detail and a solid understanding of 3D design tools, from basic sketches to advanced rendering. Detailed below is the general 3D digital painting process, providing an overview of the essential steps involved:1. Conceptualization and PlanningBrainstorming and planning your project is the first step in creating 3D digital art. A clear vision is essential when working on a character, environment, or object. This phase involves sketching ideas, defining the purpose of the artwork, and deciding on the artistic style and features you want to include.2. ModelingIt is the process of creating the 3D structure of your artwork. Artists can build a model from scratch using specialized software such as Blender or Maya by shaping vertices, edges, and faces into the desired form. Different types of modeling techniques, including polygonal modeling, NURBS modeling, and sculpting, are each suited to different objects.3. TexturingWhen the model is complete, simply add textures and materials to give it realism or a desired artistic style. Plus, it involves applying images or procedural textures to the 3D model's surface. This process also includes adjusting properties like color, reflectivity, and roughness. This step is crucial in creating depth and detail within the artwork.4. Lighting and ShadingThis part is about determining how a 3D model appears in the final render. Artists must set up lighting sources in the scene to simulate how light interacts with objects. Shading defines how light reflects off surfaces, creating effects like glossiness, transparency, and shadow depth. This step adds a layer of realism and mood to the artwork.5. RenderingFor the final step, you need to turn a 3D scene into a 2D image or animation. It involves calculating the effects of lighting, shading, and textures and generating the final visual output. Depending on the complexity of the scene and the settings chosen, rendering can take a considerable amount of time. The result is a polished, lifelike representation of the 3D model.Tip for 3D Digital Artists: Best Way To Improve Rendering EfficiencyRendering is critical in 3D digital art, often demanding substantial computational power and time. Utilizing a render farm service can be highly beneficial in expediting this process and overcoming local hardware limitations. These services leverage potent servers to handle complex rendering tasks, significantly reducing processing times and allowing artists to focus more on the creative aspects of their projects.Fox Renderfarm is a globally recognized cloud-based render farm service that caters to 3D digital painting artists. With a vast network of servers and support for a wide range of software, Fox Renderfarm enables users to render projects efficiently. Some of the essential aspects of using this service include: Global Accessibility: Fox Renderfarm's cloud rendering platform allows users to access rendering resources anywhere. The platform’s international reach ensures flexibility and convenience for artists.Scalability and Speed: Cloud-rendering infrastructure provides scalable rendering power, enabling users to accelerate rendering tasks with a vast network of servers. This allows for faster turnaround times, even on large, complex projects.Apps and Plugin Support: It supports various software and plugins, including industry-standard tools. The examples include 3ds Max, Maya, Blender, and V-Ray to ensure compatibility with multiple design workflows.Ease of Use: With this platform, rendering is simple, and projects run with minimal user input. Its user-centric design accommodates users of varying skill levels, from novice to professional.Security and Reliability: ISO 27001 certification ensures top-notch protection for all projects to put your mind at ease. Plus, industry-standard security protocols provide the service with data privacy and confidentiality.ConclusionIn summary, 3D digital art offers endless possibilities for creativity using various tools and techniques available to artists. Mastering the process of 3D creation is essential when you’re working on gaming, animation, or design projects. Therefore, Fox Renderfarm provides a reliable, scalable, and secure solution for efficient rendering. It enables artists to bring their visions to life faster without being hindered by local hardware limitations.
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Luís Fernando Florentino: Fox Renderfarm Choice in 3DModels’ 2024 Car Render Challenge
2025-01-09
Luís Fernando Florentino: Fox Renderfarm Choice in 3DModels’ 2024 Car Render Challenge
In this interview, we chatted with Luís Fernando Florentino, a talented Brazilian graphic designer and 3D artist. With a passion for cars and a knack for creating stunning 3D renders, Luís recently celebrated a significant milestone by being selected as the Fox Renderfarm Choice in the 3DModels’ 2024 Car Render Challenge. Join Fox Renderfarm, a leading cloud rendering services provider and render farm in the industry, as we delve into Luís’ creative journey.Fox Renderfarm: Hi Luís Fernando! We are honored to have you here! Please introduce yourself first to our readers. Profile picture © Luís Fernando FlorentinoLuís Fernando: I'm Luis, a Brazilian graphic designer specializing in 3D art. Over the past year, I've combined my passion for cars with my 3D studies, which led to creating my first car render. Later that year, I received an invitation to participate in the Car Render Challenge. It was a proud moment, marking a significant milestone in my career and studies. I decided to give it a try, and for my first time participating, the experience turned out to be truly rewarding.Fox Renderfarm: Congratulations on winning the Car Render Challenge! How do you feel about it?Luís Fernando: I was truly surprised by the outcome. I aimed for a good position in the challenge, but considering it was my first time participating and I had been creating car renders for less than a year, I didn't expect such a remarkable result. Being selected as the Fox Renderfarm Choice, especially among so many talented competitors, filled me with immense joy. I couldn't help but do a little happy dance, haha :) !VW Beetle (fusca) 63′ – around the world © Luís Fernando FlorentinoFox Renderfarm: How was the scene in this photo conceived and designed? Where did you get the inspiration from?Luís Fernando: I drew inspiration from an old Beetle my father used to own, which he inherited from my grandfather. The car had so much character, though the front passenger seat didn't even have a floor—it was my father's first car. I combined this nostalgic element with a dream of mine: to travel around Europe by car with my girlfriend. Unfortunately, that specific car no longer exists, but perhaps one day I'll buy a similar one, with a floor this time, haha, and make that travel dream come true.Fox Renderfarm: What emotion did you want to convey when creating this piece?Luís Fernando: I aimed to convey emotions of passion, companionship, and warmth to the heart. It's meant to be a scene you encounter on a bad day, where you simply stop and admire it, hoping to feel like the two characters—just taking a moment to appreciate the sun and the nature around them.Fox Renderfarm: Did you reference any real-life locations when building this 3D scene?Luís Fernando: For this 3D scene, I used Monaco, some roads from Italy, and a few pictures from Croatia as references. It was like taking a virtual road trip through maps, gathering inspiration from these beautiful locations.Fox Renderfarm: Can you share with us the creation process of your work? And how long did it take you? Luís Fernando: It took me about a month to complete the project. I started by modeling the car, as I’ve been focusing on this type of modeling throughout the year, aiming to improve with each project. For this one, I created some assets from scratch, like the tires, suspension (I considered animating it but haven't done it yet), and the paint job, to streamline future projects.Wireframe render without subdivision © Luís Fernando FlorentinoPaintjob test © Luís Fernando FlorentinoAlmost final model © Luís Fernando FlorentinoWhile detailing the car, I felt it needed more life—after all, it's meant to have traveled around the world, right? So, I developed a Geometry Nodes system for the stickers (maybe it wasn't necessary, but I enjoy adding little challenges during production), and added some dirt, and luggage. GeoNodes stickers © Luís Fernando FlorentinoAdding luggage and dirt © Luís Fernando FlorentinoOnce the car was done, I started planning the scene—deciding on the location, choosing the HDRI, positioning the sun, selecting the background, adding plants, and eventually moving on to post-production.Choosing HDRI and angle © Luís Fernando FlorentinoFox Renderfarm: What were the technical challenges in this work, especially in terms of automotive materials and lighting effects?Luís Fernando: The hardest part for me was working with EXR files and rendering passes for the first time. I’m not exaggerating when I say I spent days rewatching the same YouTube videos, trying to grasp what they were and why I should use them. It was another self-imposed challenge during this project. Using Geometry Nodes also took me some time to understand, but it was worth it in the end—I learned a lot from this project.Fox Renderfarm: The environment in this artwork is beautiful, how did you handle the details of the meadow and so on?Luís Fernando: I used a few rock and plant models for the meadows. Since it’s a mountain scene, I went for smaller plants and flowers. Using the knowledge I gained from the stickers, I created a simple Geometry Nodes scatter system to randomly distribute the plants, with weight paint to define the path. As for the mountains in the background, they’re just scaled-up rocks. Since they’re far in the distance, I didn’t need to focus too much on them.Fox Renderfarm: Are there any artists whose work has inspired your approach to 3D design? How have they influenced your style?Luís Fernando: I started doing car renders after watching a video by Ethan Davis. Throughout this project, I drew a lot of inspiration from Damian Mathew, Ryan King Art, and Robin Squares.Fox Renderfarm: Have you tried or heard about Fox Renderfarm’s services before? What is your impression of our cloud rendering services?Luís Fernando: I’ve heard about Fox Renderfarm long before I started with car renders. I always wanted to give it a try, but since my country’s currency is undervalued compared to the dollar, it was difficult to justify the investment. However, it would be a huge help—today, it’s unnecessary to spend hours, or even more than a day, waiting to render a scene or animation.Fox Renderfarm: What would you say is the most rewarding aspect of participating in and winning a 3D challenge like this? Luís Fernando: The biggest reward for me was the motivation to keep going, keep trying, and improve even more. Before this challenge, I was really questioning whether I should continue down this path, but it completely changed my mindset. It reignited my passion and almost spoke to my fearful side, saying: ‘You're good at this—look at what you’ve achieved. Keep going, and you’ll get there.’Luís Fernando’s Social Media:Instagram: https://www.instagram.com/rabiscaluis/Artstation: artstation.com/luisfernandoflorentinoLinkedin: https://www.linkedin.com/in/luissflorentino/
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A Complete Tutorial for Using Blender Renderfarm
2025-01-08
A Complete Tutorial for Using Blender Renderfarm
Whether you have a slow computer or a laptop that renders your scene or project very slowly, or you're working on a large project or short film and don’t want to tie up your computer with rendering while you start working on the next shot, render farms can save you from this hassle. Render farms are just like farms of super high-end computers which can render your scene or projects really fast. This article will tell you everything you need to know to get started with Fox Renderfarm, from preparing your blend file to uploading and finalizing it.About Fox Renderfarm:As one of the best Blender render farms in the CG industry, Fox Renderfarm supports multiple software and plugins, featuring 24/7 support, CPU & GPU rendering, with massive render nodes, and is a TPN-accredited vendor.Requirements?Your project file with packed resourcesAn account for the Fox RenderfarmRaysync clientIt's pretty simple to use, and everything is clearly explained below. Plus, you'll receive some free credits ($25 render coupon) to kickstart your journey.Packing Resources:You have to pack all of the external assets, textures, and models you used in your project file. This will be different for each software.Example:Maya: Archive Scene 3ds Max: Resource Collect Blender: Check "Automatically Pack Resources"C4D: Save the project with AssetsThis article will showcase Blender as an example.In Blender, open the project file that you want to render. Go to File in the top-left corner, hover over External Data, and enable "Automatically Pack Resources." After that, save your .blend file, and you are good to go.Important things to note:Your .blend file size will increase drastically, which will affect your storage on your computer. It would be a good idea to make a copy of your .blend file with packed resources by using "Save As" and later delete the original.It is important to select GPU compute if you plan to use the GPU on the Fox Renderfarm.Fox Renderfarm - RegistrationFirst, you need to create an account on Fox Renderfarm. Afterwards, you will receive a US$25 render coupon as a welcome gift.Installation of Fox Renderfarm Desktop ClientYou can either use the Fox Renderfarm desktop client or continue in the browser. This article will mainly focus on the desktop client because it is much easier to use.Install it like any other software, you can change the installation directory by custom installation.It will take a few minutes to completely install.Click start rendering and you are good to go!Setup in Desktop ClientSign in with the same account that you created, you can also sign in with google if needed.Check auto sign in and remember password so you don’t have to sign in again and again. If you are using GPU rendering in your project, choose one of the GPU regions. If you are using CPU rendering, select one of the CPU regions.InterfaceOn the top, you will findAnalysis ListYour UploadsRender jobsYour DownloadsYou can easily add credits in your account through that green recharge button on top.Upload and AnalyseTo upload your project file to the Fox Renderfarm, just drag and drop your project file into the Fox Renderfarm Client from the file explorer and that's it!You will be asked to create a config that will be reused for every project file and is created once for a specific version.Click on "+ add software config" and fill out the information.Name your config related to your blender version to make it easy to select when you render next time.Select your operating system, which is Windows in my case.Again, select the blender version you have used.You can add plugins if you want.You have to select the directory where your blender is installed, check this directory if you can’t find where your blender is installed: C:\Program Files\WindowsApps\BlenderFoundation.Blender_your-version\BlenderClick save when you are done and select the config you just made.After that, it will start analysing and will tell all the errors that might have occurred, you can either solve those and reupload the file or you can ignore and continue if the errors are not that much of a deal.A new window will pop up and you can change some project settings.You can change the number of frames that have to be rendered.You can change the resolution.You can select any frames that you want to render out as a test, this is necessary if you want to experiment and don’t want to waste credits.Click "submit" and your render will start.Rendering and Download JobsYour test render will start and once it's done, you can right click on it and open the file location.Once you are satisfied with the test render, again, right click on the scene name and click "render full job", it will ask for confirmation and after that your rendering will start.Once that’s done, you can download the frames directly, just right click on the scene name and click start downloading, after that open the file location and that’s it.ConclusionWe hope this tutorial on using a Blender render farm will be helpful to you, especially if you're new to render farm services. Once you grasp the techniques, it becomes much easier to improve your 3D renderings, whether they are created with Blender or other 3D software. When time is of the essence, you'll appreciate having a cloud rendering service available. Anyway, good luck with your rendering!Learn more about the author: https://www.youtube.com/@extra3d537
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