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Submit Method
Quick Links
I. Web Submission
II. Desktop Client
III. Plugins
When it comes to submitting your projects for rendering, you have the flexibility to choose from various options: Web, Desktop Client, and Plugins. Each method offers unique benefits, allowing you to select the one that aligns best with your preferences and workflow. Let's explore these submission methods:
Web Submission
- Supported 3D Software: Maya, 3ds Max, Cinema 4D, Unreal Engine, Blender, V-Ray Standalone, VUE, Arnold Standalone, RedShift, Corona, RenderMan, Octane, anima®, Nuke, Katana, Forest Pack, RailClone, X-Particles, Miarmy, etc.
- Overview: Submitting your projects through a web interface is convenient and accessible from any device with an internet connection.
- Advantages: Provides real-time updates on render progress and results, with a user-friendly interface for easy project management.
Desktop Client
- Supported 3D Software: Maya, 3ds Max, Blender, Cinema 4D, Katana, etc.
- Overview: Offers improved performance and a personalized user experience. Users can simply open a folder and drag and drop files for upload.
- Advantages: Making the process more convenient. Offers automatic downloading of output files. Offers seamless automatic updates for improved functionality.
Plugins
- Supported 3D Software: Maya, 3ds Max, Cinema 4D, etc.
- Overview: Integrating rendering plugins into popular 3D software enables direct file submission for rendering within familiar environments, simplifying the rendering process.
- Advantages: Submit files directly within the software through plugins.
With these options at your disposal, feel free to explore and experiment with each submission method to find the one that suits you best. Whether you prioritize convenience, performance, or integration, there's a method that will enhance your rendering experience.
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