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How To Create An Old Camera In Blender?

The best cloud rendering services provider and GPU & CPU render farm, Fox Renderfarm will share with you a Blender tutorial.

This article shows you how to create an old camera in blender. The production process refers to an article by a Christian Wachter artist and introduces some new processes and complements the production techniques.

1. Modeling

Lens

The camera lens is a curved surface, but the arc surface created by the latitude and longitude ball will cause errors after subdivision because of the triangular surface. The more scientific method is to use a box, first add a subdivision modify and re-cast, and then scale an axis to get a lens arc surface with perfect topology.

Complex Parts

For parts with complex structures and small parts, they are generally not subdivided, and it is enough to simply chamfer them with high precision. In order to save computer resources and processes, these finely divided parts can only be chamfered with high precision.

2. UV

Here are some of the next-generation game production processes, such as multiple objects sharing a set of UVs. In this way, whether you export the model to the third-party software to make the texture, or after the texture is created, import the blender and manage the texture material in the blender.

3. Texture

The texture is selected to use the substance painter. When drawing the edge wear, in addition to using the SP's own program texture, some more serious wear is manually drawn in the sharp part of the model, and the gradient wear of the gear adjustment knob is defined.

4. Material

What is worth noting in the material is that because the camera lens has an anti-reflection coating, the reflection of the lens is blue-violet. The top half of the picture as below.

In Blender, I tried to simulate a dispersive material using the red, green, and blue color overlays, but the effect was unsatisfactory and the rendering points were extremely large. As shown in the lower part of the figure below.

Finally, use a Fresnel as the basis of the gradient, change it to a blue cyan gradient, and mix it on the surface of the gloss to simulate the material of the camera lens.

5. Synthesis

After De focus rendering is complete, select to blend in Blender, as shown in the two images below, and change the gradient on the Z channel to control the post-defocus effect. One makes the rear part of the camera slightly out of focus, and one makes the floor behind the camera seriously blurred out focus.

6. Deformation and Hue

Finally, add a little lens distortion to it, and use the color balance node to give it some stylized color.

Fox Renderfarm hopes it will be of some help to you. It is well known that Fox Renderfarm is an excellent cloud rendering services provider in the CG world, so if you need to find a Blender render farm, why not try Fox Renderfarm, which is offering a free $25 trial for new users? Thanks for reading!

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How to Use A Render Farm (Step by Step Guide)
How to Use A Render Farm (Step by Step Guide)
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Top 9 Best And Free Blender Render Farms of 2024
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2024년 최고의 무료 블렌더 렌더팜 탑9
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GarageFarm을 사용하면 프로젝트를 쉽게 업로드하고 관리 가능하고 직관적이고 가벼운 플러그인을 사용하면 블렌더 GUI 내에서 쉽고 원활하게 blend 씬을 제출할 수 있다.소프트웨어: Blender, 3ds Max, Maya, Cinema4D, After Effects, Autodesk Softimage, Corona, Rhinoceros3D 등하드웨어: 25,000 CPU 코어, 500 GPU, 256GB RAM가격: $50 크레딧 및 블렌더 렌더링 30% 할인. 다른 사람들은 $20 크레딧을 제공합니다. CPU의 경우 시간당 $0.015/GHz, GPU의 경우 시간당 $0.0025/GHz.특징:Blender에서 지원하는 모든 유형의 자산(상대 경로 및 절대 경로 포함) 지원;Python 스크립트 지원(요청 시);모든 공식 블렌더 릴리스 및 요청 시 맞춤형 빌드 지원;렌더링 엔진: 사이클, LuxCore, Redshift, ProRender, V-ray(V-ray Standalone 사용);씬 버전 관리, 자산 자동확인 및 씬 설정 자동 검사를 포함하는 Blender와의 완전 자동화된 통합;RenderStreet- 베스트 블렌더 렌더 팜RenderStreet는 3D 렌더링을 위한 강력한 멀티 클라우드 접근 방식을 기반으로 구축된 글로벌 선도 렌더 팜이다. 자체 RenderWheels 솔루션을 사용하여 RenderStreet의 리소스 할당 알고리즘은 속도와 실행 비용을 동적으로 최적화하여 사용 가능한 가장 빠르고 비용 효율적인 렌더링 솔루션을 제공한다.소프트웨어: Blender/Cycles, Blender/Internal, Blender/LuxRender(LuxBlend), Blender/V-Ray, LuxRender stand-alone, Modo Internal가격: 시간당 3달러 또는 월 50달러부터 시작하며, 1달러에 하루 평가판을 이용 가능특징:CPU&GPU 렌더 지원;API 지원;사용자 친화적이고 명확한 인터페이스;Blendergrid -온라인 블렌더 렌더 팜블렌더 그리드(Blender + Grid)는 2013년에 설립되고 블렌더를 실행하는 수천 대의 컴퓨터로 구성된 그리드이다. 블렌더그리드는 순수하게 온라인 블렌더 렌더링 팜이며 웹에서만 파일을 제출할 수 있다.소프트웨어: Blender가격: 렌더링 전 가격 테스트; 무려 2,500 사이클 샘플에서 230 프레임을 렌더링하는 데 약 300달러이다.특징:마감일을 선택 가능;렌더링 전 정확한 가격 견적;100% 성공 또는 환불 보증;RebusFarm – 우수한 블렌더 렌더 팜Rebus Farm은 2006년 독일 쾰른에서 설립되었고 3D 애니메이션 분야에서 렌더링 파워의 증가하는 요구를 충족시키는 것을 목표로 한다. RebusFarm은 호스트 응용 프로그램과 보조 렌더링 응용 프로그램을 포함한 모든 일반적인 3D 응용 프로그램을 지원하고 고객에게 서비스 지향적인 연락을 유지하면서 가장 저렴한 가격에 가능한 최대 렌더링 용량을 제공하는 것을 목표로 한다.소프트웨어: Maya, Blender, 3ds Max, Cinema 4D, Arnold, V-Ray, Redshift, Modo, SketchUp, Corona and more가격: 가입 후 25개의 RenderPoints 무료 평가판 제공; CPU 렌더링의 경우 1.27센트/GHzh, GPU 렌더링의 경우 0.48센트/OBh특징:CPU 및 GPU 렌더링 지원;설치가 간편하고 사용이 편리한 자체 소프트웨어 가짐;쉬운 작업 업로드 방식;다른 렌더 팜에서 몇 시간이 걸리는 렌더 작업은 RebusFarm에서 몇 분 만에 완료 가능;Concierge Render – 우수한 블렌더 렌더 팜컨시어지 렌더(Concierge Render)는 코어위브가 제공하는 화이트글러브 렌더링 솔루션이다. CoreWeave Cloud를 실행하는 동일한 강력한 인프라를 기반으로 하는 Concierge Render는 렌더링 및 애니메이션 요구 사항을 위한 사용하기 쉽고 강력한 솔루션을 제공한다. 컨시어지 렌더에는 40,000개 이상의 엔비디아 GPU가 있다.하드웨어: 작업당 최대 64개 노드, 500개 이상의 GPU소프트웨어: Blender, Cinema4D, Redshift가격: GPU당 시간당 최저 $0.35 및 무료 크레딧 $5 제공특징:병렬 렌더링;제로 큐;빠른 속도;iRender – 사용할 만한 블렌더 렌더 팜아이렌더는 베트남에 본사를 둔 소프트웨어 회사로 사람, 즐거움, 창의성이 모든 활동의 중심에 있으며 회사의 사명에 영감을 줍니다. PaaS 및 IaaS 공급자로서, 우리는 3D 렌더링(CPU&GPU 원격 렌더 팜), 빅 데이터 또는 기타 GPU 집약적인 작업을 처리하기 위한 GPU 임대 서버 서비스를 갖춘 전 세계 클라우드 컴퓨팅 솔루션을 제공한다.하드웨어: Over 1,000 CPUs and GPUs, 128 GB RAM (CPUs), 256 GB RAM (GPUs)소프트웨어: Maya, 3ds Max, Blender, Cinema 4D, Indigo, Octane, Corona, Keyshot, Houdini등가격: 가격은 시간당 1달러에서 월 612달러까지 다양하며, 최초 보충 사용자에게는 20% 할인된다.특징:AI/딥 러닝 프로젝트의 모델을 빌드 및 훈련 및 튜닝하도록 워크로드를 GPU 클라우드로 이동하여 운영 체제 부하를 줄이고 컴퓨터 속도를 높이다;원격 CPU 렌더 팜 서비스를 지원;AI 추론, AI 교육, 딥 러닝, VR/AR을 위한 전문적인 기계 구성이 있어야 합니다. Turing GPU 아키텍처: 6/12 x RTX 2080Ti, 11GB vRAM. 파스칼 GPU 아키텍처: 6/12 x NVIDIA TITAN Xp, 12GB vRam;Ranch Computing - 뛰어난 블렌더 렌더 팜랜치 컴퓨팅은 프랑스 파리에 본사를 둔 기업이다. 2006년 이후로, 그들은 그래픽 디자이너가 그들의 산업(애니메이션, 시각 효과, 아키텍처, 디자인, 비디오 게임...)과 그들이 일하는 구조의 크기(대규모 스튜디오에서 프리랜서에 이르기까지)에 관계없이 마감 시간과 예산을 맞추기 위해 렌더링 프로세스를 침착하게 처리할 수 있도록 노력하고 있다.소프트웨어: Maya, 3ds Max, Cinema 4D, Blender, Indigo, LightWave그 외가격: 가격 테스트를 위해 소프트웨어를 선택하고 €30의 평가판을 제공한다특징:마감일을 최대한 맞추 가능;3D 씬의 저해상도 버전을 업로드하고 시각화 가능;다른 작업(디자인, 비디오 인코딩, 후반 작업)을 수행할 수 있도록 컴퓨터의 여유 공간 확보힌다;몇 분 안에 미리 보기를 할 수 있다;보다 도전적인 프로젝트를 설계 한다;요약좋은 렌더팜을 가지면 작업 속도가 두 배로 늘어날 수 있습니다! 어쨌든 대부분의 블렌더 렌더팜에는 무료 렌더링 테스트가 있으므로 렌더가 사용할 블렌더 렌더팜 및 클라우드 렌더링을 결정하기 전에 자신에 더 맞은 블렌더 렌더팜을 찾기 위해 각 렌더팜 서비스를 사용해 보는 것이 도 나쁘지 않습니다.클라우드 렌더링 또는 클라우드 기반 렌더링이란 무엇입니까?
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2024-08-08
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Email: gordon@foxrenderfarm.com

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