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Como Usar uma Fazenda de Renderização (Guia Passo a Passo)

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Se o prazo está apertado, uma fazenda de renderização pode ser a sua melhor aliada. Diferente da renderização local, as máquinas potentes de uma fazenda de renderização aceleram o processo, poupam os recursos do seu computador, não exigem manutenção e ainda oferecem suporte técnico. Nunca usou uma? Pode parecer complicado no começo, mas é mais fácil do que parece. Neste artigo, você vai descobrir como funciona uma fazenda de renderização. Usando o Blender como exemplo, mostramos o passo a passo com a Fox Renderfarm, uma das principais plataformas de renderização na nuvem.

Passo 1. Organize seu arquivo – De acordo com o software que você estiver usando, é melhor reunir todos os recursos em uma só pasta.

Exemplo

Maya – Arquivar Cena, 3Ds Max – Coletar Recursos, Blender – Empacotar Recursos, C4D – Salvar Projeto com Ativos.

Neste tutorial, vou usar o Blender.

Assim que o arquivo estiver pronto para o render, junte todos os recursos em um único arquivo Blend. (Confira as imagens anexadas)

Tutorial 00 da FoxRenderFarm

Passo 2. Visite agora o site oficial da Fox Renderfarm.

Crie sua conta na Fox Renderfarm, confirme seu e-mail e ganhe um cupom de US$20 como recompensa.

Página inicial da Fox Renderfarm

Página de registro da Fox Renderfarm

Passo 3. Escolha o software que você usa e receba mais um cupom de US$5 como bônus.

Tutorial 03 da FoxRenderFarm

Passo 4. Seja bem-vindo à interface web do usuário!

No menu à esquerda, você encontrará as abas principais:

  • Visão Geral – Aqui você pode acompanhar um resumo dos seus trabalhos em andamento ou finalizados, ver quantos créditos ainda tem e quanto espaço de armazenamento está usando.
  • Ativos – Use esta aba para fazer o upload dos arquivos do seu projeto.
  • Enviar – Aqui é onde você escolhe os arquivos do seu projeto e dá início ao processo de renderização.
  • Análise – Através de inteligência artificial, esta aba examina sua cena em busca de possíveis erros antes de começar a renderização.
  • Renderização – Esta aba exibe a lista de cenas e permite gerenciar seus quadros renderizados e em processo de renderização.
  • Estatísticas – Esta aba mostra as estatísticas de cada trabalho.

Tutorial 04 da FoxRenderFarm

Passo 5. Instale a Ferramenta de Transmissão RaySync – O Raysync é utilizado para acelerar o envio dos seus arquivos. Se você tiver problemas com a instalação, pode buscar ajuda com o atendimento ao cliente 24 horas da Fox Renderfarm.

Para baixar o RaySync, basta clicar na opção indicada em destaque.

Tutorial 05 da FoxRenderFarm

Passo 6. Região de CPU ou GPU – Selecione o tipo de hardware de processamento conforme o seu projeto. Se o seu arquivo usa renderização via GPU, escolha uma das regiões de GPU. Se for renderização por CPU, selecione uma das regiões de CPU.

Tutorial 06 da FoxRenderFarm

Passo 7. Como adicionar cupons – Você pode ganhar cupons de renderização ao vencer competições de modelagem 3D. Se não tiver um cupom, essa etapa é opcional. Para resgatar: vá até a aba Visão Geral, clique em Central do Usuário, depois vá para a aba Cupom e, no canto superior direito, clique em Resgatar Cupom > insira o código para ativar.

Tutorial 07 da FoxRenderFarm

Tutorial 08 da FoxRenderFarm

Tutorial 09 da FoxRenderFarm

Passo 8. Acesse a aba Ativos, marque a opção Manter Caminho Local, clique em Enviar Arquivo e selecione seu arquivo Blend empacotado – O envio será feito via Raysync.

Tutorial 10 da FoxRenderFarm

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Passo 9. Assim que o upload terminar, vá para a aba Enviar, escolha o software que está usando, localize seu arquivo .blend e clique em Continuar.

Tutorial 12 da FoxRenderFarm

Passo 10. Criando uma Configuração e enviando seu trabalho para análise

Para prosseguir com a renderização, crie uma configuração: dê um nome (ex: “Projeto”), escolha o sistema operacional e selecione a versão do software que você está utilizando (no meu caso, Blender 3.5.1). Depois, é só clicar em Salvar.

Em seguida, será solicitado que você edite a Configuração de Hardware. Selecione o modelo de GPU que deseja usar (RTX 3090), defina o número de GPUs como 2* e escolha a RAM: 64GB para projetos comuns, ou 128GB caso esteja utilizando muitos dados (isso gerará uma taxa adicional de 20% nos seus créditos de projeto).

Envie o trabalho para Análise clicando em "Ir para Análise".

Tutorial 13 da FoxRenderFarm

Tutorial 14 da FoxRenderFarm

Tutorial 15 da FoxRenderFarm

Passo 11. Análise

Na aba Análise, seu projeto aparecerá como pendente. Esse processo geralmente leva alguns minutos, mas às vezes pode demorar um pouco mais.

Quando a análise terminar, abra os detalhes do projeto para conferir se há algum erro ou aviso que precise de atenção.

Se houver erros, será necessário corrigi-los antes de iniciar a renderização — ela não poderá prosseguir enquanto os erros não forem resolvidos.

Avisos são apenas alertas — o projeto pode continuar normalmente se você estiver ciente e satisfeito com as configurações.

Dica: Se não conseguir resolver sozinho, fale com o suporte 24/7 — eles são super rápidos e sempre prontos para ajudar.

Se estiver tudo certo e você quiser seguir em frente, clique em "Continuar" ou "Ignorar e continuar" para prosseguir com a renderização.

Tutorial 16 da FoxRenderFarm

Tutorial 17 da FoxRenderFarm

Passo 12. Configurações Comuns

Depois de selecionar "Ignorar e continuar", você será direcionado para a aba de configurações comuns.

Como medida de segurança, ative os quadros inicial, do meio e final para um teste de renderização e clique em "Enviar". Assim, você pode revisar esses trechos antes de comprometer todos os créditos com a renderização completa.

Tutorial 18 da FoxRenderFarm

Passo 13. Renderização

Agora você estará na aba Renderização, onde começará o teste de renderização. Assim que os três quadros forem concluídos, você pode selecionar o projeto na lista de cenas — isso abrirá os detalhes do trabalho.

Desça a página e confira os quadros inicial, intermediário e final na janela de pré-visualização para ter certeza de que tudo saiu como esperado.

Tutorial 19 da FoxRenderFarm

Tutorial 20 da FoxRenderFarm

Passo 14. Confirmando a Renderização Completa

Quando estiver satisfeito com os resultados, volte para a lista de cenas na aba Renderização, selecione seu projeto na lista de seleção e ative a opção Renderizar Trabalho Completo.

Se surgir um aviso com "dicas úteis" indicando que a memória ficou perto do limite de 64GB, você pode trocar para 128GB de RAM. Isso ajuda a evitar problemas em momentos de pico durante a renderização.

Depois de confirmar o tamanho da RAM (64GB ou 128GB), será necessário repetir o passo: selecione novamente a caixa de seleção do projeto e ative a opção "Renderizar Trabalho Completo".

Você verá uma última confirmação pedindo para garantir que os testes anteriores estão do jeito que você queria antes de iniciar a renderização completa do projeto.

Tutorial 21 da FoxRenderFarm

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Passo 15. Renderização

A renderização completa já começou! Assim que tudo estiver pronto, você será avisado por e-mail.

Tutorial 26 da FoxRenderFarm

Passo 16. Baixar Resultados

Assim que o trabalho estiver finalizado, você receberá um aviso por e-mail. Depois, é só ir na aba Renderização, selecionar seu projeto e clicar na guia de arquivos de saída para baixar.

Passe por todas as renderizações para que o sistema armazene em cache, marque Selecionar tudo e clique em Download. Depois, é só escolher onde quer salvar os arquivos no seu dispositivo.

Após selecionar a pasta de destino no seu computador, o RaySync começará a baixar os arquivos diretamente para lá.

Tudo pronto!

Tutorial 27 da FoxRenderFarm

Esses são os passos para utilizar uma fazenda de renderização, e para renderizar com outros softwares além do Blender, como Cinema 4D, Maya, 3ds Max, etc., os passos são semelhantes.

Este tutorial foi criado pela equipe da CGANDWE especialmente para a Fox Renderfarm. A CGANDWE é uma comunidade dedicada à arte 3D, onde você pode participar de competições, melhorar suas habilidades em CG e trocar experiências.

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Email: evan.zhang@foxrenderfarm.com

Marketing Contact: Evan Liu

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