close

3D Modeling Tutorial: Handheld Fan

3D Modeling Tutorial Handheld Fan

In this article, the best CPU & GPU could rendering service provider, Fox Renderfarm, will share with you a 3D modeling tutorial about how to make a handheld fan.

Hi, I am Resh, a 3d artist, before making the handheld fan model, we need to observe its structure and composition. The overall shape of the small fan is relatively simple, the lines are relatively smooth, and the modeling is not difficult. All the steps are simple. Tool of.

Because there are no three views with a suitable angle, we can use the Snipaste screenshot tool to put the reference image in the production software, adjust the size and place it in a suitable position.

3D Modeling Tutorial Handheld Fan

First, start modeling from the head of the small fan, locate the centre point to the coordinate origin and draw a circle, (note that it is best to hold down the shift key when drawing a circle to avoid the drawn entity seam line being chaotic, which will affect the modeling and aesthetics), extrude the entity along both sides, and adjust the uniaxial scaling to the appropriate width.

3D Modeling Tutorial Handheld Fan

Use the shell command to shell the cylinder, and copy a circle of edge lines to offset the curve inward.

3D Modeling Tutorial Handheld Fan

Use the offset curve to extrude the entity, adjust the position, and use it to perform Boolean difference for the thin shell.

3D Modeling Tutorial Handheld Fan

Use the curve function to capture the top and side points to draw a curve, and to adjust the corner radian of the curve.

3D Modeling Tutorial Handheld Fan

3D Modeling Tutorial Handheld Fan

Rotary forming and offset by a thickness (the thickness of the offset is the thickness of the inner ring of the cylindrical shell)

3D Modeling Tutorial Handheld Fan

Next, to do the part of the grille, first draw a rectangle with the centre point. In order to achieve up and down symmetry, first, array 7 equal parts upward, and then mirror the upper 6 parts of the X-axis to arrange the shape.

3D Modeling Tutorial Handheld Fan

Use these rectangles to extrude the solid and perform Boolean subtraction to get the shape shown in the figure below.

3D Modeling Tutorial Handheld Fan

In order to avoid the edge of the model after cutting and increase the difficulty and workload of chamfering, you can first chamfer the inner and outer edges of the back, and then make a backup copy (which will be used later), and then take it out. The rectangle of the previous array, as before, adjusts the position for the Boolean difference set.

3D Modeling Tutorial Handheld Fan

Take out the backup, draw a rounded rectangle and extrude the entity for Boolean segmentation, delete the redundant part, the obtained shape is as shown below, adjust the position and perform a Boolean union with the grille, so that our entire grille has a boolean union. The styling is done.

3D Modeling Tutorial Handheld Fan

Next, we will make the fan blade inside, first, locate the centre point to the origin to draw a circle and extrude a small cylinder on both sides, then copy a circle of edge lines, offset the curve inward, (for the convenience of observation and operation, you can let it is displayed separately).

3D Modeling Tutorial Handheld Fan

Extract the surface and split it with the offset curve, then blend the surfaces.

3D Modeling Tutorial Handheld Fan

Draw a rectangle, then close the curve raw surface, rebuild the surface and adjust the shape.

3D Modeling Tutorial Handheld Fan

Then offset a suitable thickness, round the top two sharp corners, and then adjust the position as shown in the figure below.

3D Modeling Tutorial Handheld Fan

Then capture the centre point of the cylinder to make 7 copies of the circular array, and then the Boolean union is completed, and the fan blade is completed; then the mesh cover of the Boolean union is also unioned.

3D Modeling Tutorial Handheld Fan

Next, start to model the fan handle below, and draw an ellipse in the top view to capture the origin, still extruding the entity, the size and length can be slowly adjusted according to the reference image, and then use the grille to perform Boolean difference set on it (delete Enter the object and select No), and then delete the redundant part.

3D Modeling Tutorial Handheld Fan

Draw a straight line and pull out a surface, adjust the height according to the reference picture, and cut out the parting line by Boolean division of the fan handle.

3D Modeling Tutorial Handheld Fan

Next, make the buckle at the connection of the fan handle, first hide the cylinder below, and draw an ellipse and two rectangles at the bottom of the upper section (the rectangle can be drawn on one side to maintain symmetry and then mirrored on the Y-axis), Then stretch out the corresponding length according to the reference drawing.

3D Modeling Tutorial Handheld Fan

Take out the cylinder that was hidden, perform a Boolean difference set on it with the three parts just extruded (delete the input object and select No), get the groove as shown in the figure below, and then hide other things.

3D Modeling Tutorial Handheld Fan

Switch to the front view and draw such a curve, then pull out a surface and mirror it, and then do a Boolean difference.

3D Modeling Tutorial Handheld Fan

3D Modeling Tutorial Handheld Fan

3D Modeling Tutorial Handheld Fan

Then bevel this edge to get this shape.

3D Modeling Tutorial Handheld Fan

Then take out the two small cubes that were just hidden, select these two faces on both sides, and pull them out a little to satisfy the shape. Because it is a buckle, it can only be fastened when it protrudes a little.

3D Modeling Tutorial Handheld Fan

The three components Ctrl+shift single-select the top and stretch the handle of the upper half to Boolean division.

3D Modeling Tutorial Handheld Fan

Draw a right-angled line, pay attention to the height of the line, to avoid that the cut shape will pass through the mould, then pull out a face and mirror it, and then display the two cuboid parts separately, you can slightly adjust the faces on the left and right sides, to make it cut out to look more beautiful and more in line with the shape of the reference image; then perform a Boolean difference set.

3D Modeling Tutorial Handheld Fan

Next, go to the modeling of the shape at the bottom of the fan handle, copy a circle of edge lines to offset inward and extrude the entity, and then perform a Boolean difference set on the upper part for the lower part

3D Modeling Tutorial Handheld Fan

Copy a circle of edge lines to offset the curve inward, then extract the surface, divide the surface with the offset line and delete the excess, then move it up a little to form a height difference, then loft the raw surface, and then combine. Take a look at the surface.

3D Modeling Tutorial Handheld Fan

Then take out the grille and the upper part of the handle for Boolean union, then we make a parting line, draw a straight line from the middle of the side, and stretch a small thickness on both sides for the Boolean difference.

3D Modeling Tutorial Handheld Fan

So far, the whole product is basically finished. Let's do some details on the chamfer and some button logos. Except for the part of the grille, the chamfer can be poured out without any pressure using the rounding command.

3D Modeling Tutorial Handheld Fan

3D Modeling Tutorial Handheld Fan

The position of the button can be extruded into a body by drawing lines and chamfered after Boolean division. There is also a Type-c interface, which is also drawn and then divided by Boolean and then chamfered.

3D Modeling Tutorial Handheld Fan

In the LOGO part, you can use one-click LOGO text, or use the text tool and then Boolean segmentation, and then chamfer.

3D Modeling Tutorial Handheld Fan

In the LOGO part, you can use one-click LOGO text, or use the text tool and then Boolean segmentation, and then chamfer.

3D Modeling Tutorial Handheld Fan

Welcome to join us

render farm free trialCHRISTMAS SUPER SALE

Recommended reading


Top 9 Best And Free Blender Render Farms of 2024

2024-08-30


Revealing the Techniques Behind the Production of Jibaro "Love, Death & Robots", Which Took Two Years to Draw the Storyboard

2024-08-30


Top 10 Free And Best Cloud Rendering Services in 2024

2024-11-08


Top 8 After Effects Render Farm Recommended of 2023

2024-08-30


Shocked! The Secret Behind Using 3D to Make 2D Animation was Revealed!

2022-05-11


How to Render High-quality Images in Blender

2024-11-18


Easy Cel Shading Tutorial for Cartoon in Blender Within 2 Minutes

2022-07-01


Top 5 Best and Free 3d Rendering Software 2024

2024-01-19


Partners

Interested

Learn How to Make a Handheld Fan in 3D
Learn How to Make a Handheld Fan in 3D
Today, Fox Renderfarm, the industry's leading cloud rendering service provider and render farm, will bring you a 3D tutorial that explains how to make a handheld fan. Let's get started right now.First import the image, use the straight line tool to draw the length of the handle, then use the rotational molding tool to create the handle and add a cover.Generate a rectangle using the center point, adjust it to the appropriate size, and then generate a circular runway. At this point, use the fitting tool to get the appropriate shape.Select the circular runway that was just generated, hold down Shift to extrude the faces on both sides and add a cover, then use the shell tool to shell both sides.Copy the inner edge line of the shell, extrude the face and add the cover, pull off the inner face to keep only the outer side, and then chamfer to generate the outer layer of the shell that needs to be hollowed out.Use curves to draw the edge shape of the connecting axis, then use rotational molding to generate the surface, and then add the cover to generate the solid.Connect the rectangle diagonal, use the diagonal to generate a round tube, and adjust the angle and thickness of the tube so that the angle and thickness of the tube match the reference picture.Draw a diagonal line again and use the Line Array tool to array along this line, where the number of arrays is 18.Use the object intersection line function to select the round tube and the shell to be hollowed out, determine whether the position matches by the object intersection line, adjust the position and then cut to get the hollowed out object.Use the Rectangle tool to generate a runway circle, adjust it to the right size, then cut and combine it with the hollow object and offset it inward to get the solid. The same can be done for the outer runway circle, here you need to make a copy of the hollow object for backup.Use the mirror tool to mirror the hollowed-out model made in the previous step to the back, then use the method in the fourth step to get an unhollowed-out shell, generate a rounded rectangle and cut it according to the second reference picture, then use the combination tool to combine, and finally offset the surface to get the solid.Use a rectangle to frame the size of the button, then use a straight line to connect the midpoint of the rectangle, next use the center point tool to generate a circle, and squeeze the circle to the right size and adjust the height of the button.Split the button and the handle for spare, and then chamfer the top of the handle for the next step.For the base, again using the rotational molding tool. First draw the edge shape using curves, then rotate the shape and cap it to create a solid.Now perform the Boolean split between the handle and the base, then detach the surface. Next, copy the edge line, move the inner circle downwards, use the double rail sweep to generate the surface and combine it to obtain the base shape.Use the center point circle and rectangle tools to generate the button and indicator light shapes on the handle, extrude the solid and then perform a boolean split with the handle to get the handle shape and the indicator light.Use the Rectangle to create the runway circle and rotate it 45° to get the "x" below, then use the Trim tool to trim off the excess lines and combine them. After extruding the surface, use the Boolean split tool to split it to get the "x" icon.Now create the circular texture on the button. First abstract the structure line to get a button-sized circle, then generate a circle solid at the circle node, and use the Array Along Curve tool to make an array. Arrange the five columns in sequence according to the image and mirror them to get the desired texture. Finally, we use Boolean split to get the button shape.Chamfer the intersection of the button and the handle, and chamfer the intersection of the handle and the base.Use the curve to draw the fan shape, then use the XN tool to generate the surface, and array along the center point. The number of arrays here is 5. Adjust the fan blade position and extrude the fan blade solid.Check the model and chamfer it to complete the model.The next step is to render the product. First, divide the product into four layers, one for the orange object, one for the flesh-colored object, one for the metal connection, and one for the self-illumination. Then start rendering.First adjust the model position by aligning the model to the ground in the Advanced Options.Set the model materials to the model in turn. Note that you need to turn down the metallic shine of the metal joints in order to get a frosted look.Adjust the self-luminous material on the handle to the right intensity in accordance with the light, and choose white as the color.Set the setting options in the image to Press Exposure, High Contrast, and Photography.Change the background color in the environment settings. Use the straw tool to absorb the image color, turn down the brightness of one light in the HDR editor, hit the light on the hollow surface, adjust the shape of the light to rectangle, and then hit a main light on the left side of the product to make a shadow appear on the right side.Adjust the object position in the camera, lock the camera, and finish the rendering.Source: YBW
More
2023-07-20
How to Speed Up 3D Rendering?
How to Speed Up 3D Rendering?
As the last procedure to complete the CG work, 3D rendering is time-consuming and patience-consuming, but very important. Many newcomers to the 3D industry may not understand why 3D scenes take so long to render, and what factors are related to the speed of 3D rendering. In this article, Fox Renderfarm, the leading cloud rendering service provider and render farm in the CG industry, will discuss with you how to improve the speed of 3D rendering.3D rendering is slow because it involves various aspects working together, such as your software, renderer, graphics card, RAM, etc., so it takes a lot of calculations to form the final render. So the rendering speed is actually mainly related to your computer configuration, the software used and the scene or model, which are several factors.How to Improve 3D Rendering Speed?1. Upgrade Your MachinesRendering relies heavily on the CPU performance and RAM of your computer. Low computer specs will result in long rendering times. If you want to render faster, you need a more powerful processor, as well as upgrading your RAM.2. Upgrade Your SoftwareVarious 3D software and their renderers basically receive an update at regular intervals, and each update results in a faster and better rendering experience. So if you have the idea to speed up rendering, it is better to update all your software to the latest version. Of course, it is worth noting that in addition to the optimization of rendering features, other functions or stability of the new version should also be taken into consideration.3. Optimize Your Scenes and ModelsRemove or hide models, objects, and faces that are not visible to the camera.Adjust mapping, reduce the use of shadow mapping, remove displacement mapping, and use geometric and bump mapping whenever possible.Reduce lighting and optimize lighting parameters.4. Use Cloud Rendering to Speed Up RenderingThe magic of cloud rendering lies in the ability to use multiple machines at the same time to help you render your scene, and it in the end compresses hours of rendering time into minutes.If you have to maintain high quality rendering and it causes long rendering time, it is also recommended to use cloud rendering farms to help you out with batch rendering and extremely fast rendering in the cloud. Of course, there are many render farms on the market, and we recommend you to experience them all. Many render farms offer a certain amount of free trial, so you can use them just by signing up.The leading cloud rendering service provider and render farm in the CG industry, Fox Renderfarm offers a $25 free trial for new users who sign up. Fox Renderfarm has helped render the work of countless clients worldwide, so if you are still plagued by rendering times for your current 3D projects and want to speed up rendering quickly, try Fox Renderfarm!
More
2024-08-30
Top 9 Free And Best 3D Modelling Websites in 2023
Top 9 Free And Best 3D Modelling Websites in 2023
Do you want to learn 3D modeling? There are some 3D modeling software that are very powerful, but often require you to pay for them. Blender is a free 3D software. But if you don't want to download the program and just model, then get to know these 3D modeling websites that allow you to model online.The best cloud rendering services provider and GPU &x26; CPU render farm, Fox Renderfarm will share with you 9 best and free 3D model sites.What is Cloud Rendering or Cloud-based Rendering?Top 10 Free And Best Cloud Rendering Services in 20231. SketchUp - Free 3D Modeling WebsiteSketchUp is a powerful 3D modeling software for a wide range of drafting and design applications, including architecture, interior design, etc. SketchUp Free is free web-based 3D modeling software capable of making anything you can imagine without having to download anything. But SketchUp Free is more limited than paid versions like SketchUp Go, SketchUp Pro, and SketchUp Studio. However, it is still a very good and free 3D modeling website.2. Tinkercad - Free 3D Model SiteTinkercad is a free web application for 3D design, electronics and coding from Autodesk. It is a very popular online 3D modeling website, with a friendly interface and very easy to use. In addition, it is a popular platform for creating 3D printed models, as it can easily export STL files for 3D printing.3. Vectary - Online 3D Modeling SiteVectary is a free 3D modeling tool designed to help create, share and customize 3D designs. You don't have to download or code, you can do 3D modeling directly in your browser. One feature of Vectary is that you can use AR to enhance reality. If you need to request a workspace, then a paid version is available for you to choose from, but the basic version is always free.4. Model Online With FiguroFiguro is a free online 3D modeling tool for 3D artists, game developers, designers and more. With Figuro you can create 3D models quickly and easily.5. Free 3D Modeling Site - SelfCADSelfCAD is a 3D modeling software that allows you to design, model, sculpt, sketch, render, and animate in 3D. He offers a free 3D modeling software program for students and hobbyists. With SelfCAD you can also do 3D printing easily.6. Third Design - 3D Modeling WebsiteThird Design is a 3D modeling and 3D animation creation software which is online and free. You can use it to quickly create 3D models and 3D animations. He provides free models to help you do 3D modeling easily. If you want others to give comments on your 3D designs, you can share an unlisted link to them so you can gain meaningful comments. Third Design's basic version is free and a more advanced paid version is available for professionals and businesses.7. SculptGL - Free 3D Model SiteSculptGL is a free 3D modeling website and application focused on 3D sculpting. It allows you to create characters from basic shapes. The process of sculpting a character looks like sculpting clay. But with this 3D online modeling software it helps you to bring your characters to life.8. 3DSlash - Easy 3D Model Site3D Slash is a 3D modeling program that is very easy to learn and use, with a simple interface. 3D Slash works in a way that makes it feel like a Minecraft game. Users use a set of tools to create models by "cutting cubes". 3D Slash is web-based, but of course the desktop version is also available. The basic version is free.9. Online 3D Modeling With Clara.ioClara.io is a full-featured and free online 3D modeling, animation and rendering software that runs in your web browser. It supports rendering in the cloud using VRay, which allows you to generate realistic renderings.Fox Renderfarm hopes you can find the best 3D modeling website to create your own 3D work! It is well known that Fox Renderfarm is an excellent cloud rendering services provider in the CG world, so if you need to find a render farm for 3D program, why not try Fox Renderfarm, which is offering a free $25 trial for new users? Thanks for reading!
More
2023-01-13
Business Consulting

Global Agent Contact:Gordon Shaw

Email: gordon@foxrenderfarm.com

Marketing Contact: Rachel Chen

Email: rachel@foxrenderfarm.com

Message Us:
Newsletter
Keep up with our latest software updates, special offers and events!
Copyright © 2024 FoxRenderfarm.com. All Rights Reserved.