20% Bonus On your First Rechargeclose

6 Easy Steps to Create Water Shader in Blender

Last edited on: 2025-02-28
Trending | Top News
Blender

Creating a water shader in Blender is not easy, but this article will help you not only create a simple water shader with depth but also animate it procedurally, meaning you can fully customize the shader.

Making the Water Shader in Blender Step by Step

Step #1 (Base Setup)

Open Blender and don’t delete the default cube; it can be used for the water shader.

Blender Water Shader Step 1.webp

Scale the cube on x and y axes by pressing s and then pressing Shift+z.

Blender Water Shader Step 1_.webp

Drag a new window and open the shader editor. You can press Shift + F3 four times while hovering over the tab to open it, or you can manually select it.

Blender Water Shader Step 1__.webp

Create a new material and name it water or anything you like that is related to it.

Blender Water Shader Step 1___.webp

Step #2 (Basic Settings)

The water is transparent and reflective, so you have to first reduce the roughness to zero.

Change the Principled BSDF roughness to zero.

This will give a glassy result. To achieve transparency, open the transmission tab under the specular tab and increase the transmission weight value to its maximum, which is 1.

Blender Water Shader Step 2.webp

You will get something that will look like water, yet it still lacks a lot of things.

Blender Water Shader Step 2_.webp

Step #3 (Details)

Water is not flat most of the time, so you have to add some details. You will need 3 nodes for that. Add a bump node, a noise node, and a color ramp node.

Blender Water Shader Step 3.webp

Connect the noise to the color ramp, and connect the color ramp to the height of the bump node. Connect the bump node into the normal socket and reduce the bump strength to 0.1.

Blender Water Shader Step 3_.webp

Play with the noise scale and color ramp until you get something you like.

Blender Water Shader Step 3__.webp

These are the settings that give good results, but it is necessary that you still play with the noise scale and check what suits your scene.

Blender Water Shader Step 3___.webp

The noise scale determines how big or small the waves will be, the color ramp decides how sharp the waves will be, high black value will give more sharp waves, the bump strength determines how much bump will be in the waves, a small value like 0.1 gives smooth bump.

Step #4 (Add depth)

Now that the water has details, you will need to add some depth. You can simply do that with the principled volume shader. Simply add a principled volume shader.

Blender Water Shader Step 4.webp

Plug the principled volume shader into the volume socket.

Blender Water Shader Step 4_.webp

Blender Water Shader Step 4__.webp

These settings work the best:

  • Set the density to 1.00 to 0.80
  • Set the anisotropy to 0.8
  • You can change the color to something like green, Hex code #00FFB0FF

Step #5 (Optimization)

Before animating, the water shader will be very heavy to render out, you have to optimize it for best results. To optimize it, add a transparent node, a lightpath node and a mix shader node.

Blender Water Shader Step 5.webp

Mix the principled BSDF shader node and the transparent shader node with the mix shader node. Make sure to connect the transparent shader node in the second shader socket so that it works correctly.

Blender Water Shader Step 5_.webp

Connect the light path node “Is Shadow Ray” into the factor of the mix shader node.

Blender Water Shader Step 5__.webp

What this will do is use the principled BSDF shader to show the water and use the transparent node to calculate how light will react or pass the mesh.

Blender Water Shader Step 5___.webp

This will decrease the render time and let the light pass through the mesh easily. This method works for all shaders that are transparent, such as glass.

Step #6 (Animation)

Now, animation is necessary, and you can animate water in two ways: the first is by using the W value, which will randomize the water ripples, and the second is to animate the location of the ripples, which will give a result similar to a river.

So first of all, you will need to change the noise texture from 3d to 4d, what this will do is that it will allow you to randomize the ripples with the W value.

Blender Water Shader Step 6.webp

You can simply keyframe this W value by pressing I and then moving to the final frame of your animation and pressing I again on the W value.

Blender Water Shader Step 6_.webp

The first issue that you will face is the animation will start slow in the beginning and get fast in the middle, this is due to the keyframes which are set to bezier, you can fix it by pressing T on your keyboard while the keyframes are selected and your mouse is in the timeline, select linear and you are good to go.

Blender Water Shader Step 6__.webp

You can play with the keyframes until you like something.

You can also make something like a river; just add a mapping and texture coordinate node, keyframe the x or y axis like you did with the W value, and you are good to go.

Blender Water Shader Step 6___.webp

Check out Extra3D's tutorial to learn more about how to create water shader in Blender:

Conclusion

By reading this article, we hope you can get inspired, and now, why not start working on your own Blender water shader to see how much you've grasped? By the way, if you encounter rendering issues when using Blender, such as rendering too slowly or crashing when rendering, try a Blender render farm to speed up your rendering for your urgent projects. Fox Renderfarm, as an experienced Blender cloud rendering service provider, stands out in the CG market. Boost your rendering, and don't hesitate to obtain the free $25 render coupon now!

Keywords
3D Art Competitions3D ToolTrailerFox Renderfarm PromotionCloud Rendering FarmAnnecy FestivalMILESTONESFox RenderfarmDesktop ClientBlenderBollywood films3DModels ContestNVIDIASilkroad Digital VisionMalaysian Animated FilmsIndiajoyArchitectural VisualizationCGarchitect Architectural 3DawardsBest cloud rendering servicesRender cloudVFXUpin & IpinGreen BookFox Renderfarm InterviewMission MangalKre8tif!Fox Renderfarm Mini ProgramCGCG Tech Summit Malaysiafilm workscloud renderingGolden Horse AwardShadowVFX BreakdownMorrigan FlebotteVWArtclub Annual *ContestAsswad Mouhamadanimation worksIMax StudioBoonie BearsRenderosityGary S. KennedyEvermotion Challenge 2018Brian BeaudryBobby BalaMohit SanchaniyaKatapix MediaFlying Car ProductionsRazerThe ShipmentFoxRenderfarmCG Tech SummitAlpacalypse ProductionsUnreal Enginepwnisher 3D ChallengeFederico CiuffoliniRalf SczepanIavor TrifonovClarisseCGTS MalaysiaIsotropixC4DTomasz BednarzV-RayCinema 4DMAXONsiggraph cafEvermotion challenge 2017CGTrader Space Competitionfilm of the yearLe Anh NhanPlanet UnknownFox Renderfarm 2017 AchievementsCSFFJulio Sotoboar 2017DeepUnreal Engine render farmChris SunGlass CageMaking Life of Bri' n Chrisanthem studiosThe RookiesPeter DraperMakuta VFXBaahubali 2CG CompetitionenchantedmobCG StudiosAcademy AwardsCGVrayweeklycgchallengeSketchUpsiggraph 2017Chris BuchalSIGGRAPH AsiaLightWaveIndigo RendererStop Motion AnimationV-Ray RTCPU RenderingNVIDIA IrayChaos GroupOctaneRenderRedshiftSTAR CORECICAFVRMr. HublotRibbitGPU RenderingLinuxMonkey IslandLuxRenderHPCRender FarmUnityWORLD LABMichael Wakelam3D RenderingOnline Render FarmAlibabaBaahubaliVAXMalaysia3D AnimationOscarSIGGRAPHCGTraderKunming Asia Animation ExhibitionEvermotionRenderMan
20% Bonus On your First Recharge
Categories
Fox Renderfarm InterviewFox Renderfarm NewsFox Renderfarm ProjectsCloud Rendering TutorialRender Farm TutorialCG ChallengesCG NewsTop NewsTrending
Recent News List
6 Easy Steps to Create Water Shader in Blender
6 Easy Steps to Create Water Shader in Blender
2025-02-28
Universal Pictures Drops Official Trailer for 'Jurassic World Rebirth'
Universal Pictures Drops Official Trailer for 'Jurassic World Rebirth'
2025-02-28
5 Best Laptops for Rendering in 2025 [Powerful Devices]
5 Best Laptops for Rendering in 2025 [Powerful Devices]
2025-02-28
Winning the Kinetic Rush Challenge: How Jonas Bentzen Brought a 1920s Dystopia to Life in 3D
Winning the Kinetic Rush Challenge: How Jonas Bentzen Brought a 1920s Dystopia to Life in 3D
2025-02-27
From Techniques to Benefits: Explaining What is 3D Rendering in Detail
From Techniques to Benefits: Explaining What is 3D Rendering in Detail
2025-02-27
Top 5 Character Creation Software: From Concept to Visualization
Top 5 Character Creation Software: From Concept to Visualization
2025-02-26
How To Train Your Dragon Live-Action Movie: A New Adventure Begins
How To Train Your Dragon Live-Action Movie: A New Adventure Begins
2025-02-26
What is a Rendering Process? Everything You Need to Know
What is a Rendering Process? Everything You Need to Know
2025-02-25
Best PC Build for 3D Software
Best PC Build for 3D Software
2025-02-24
Business Consulting

Global Agent Contact: Evan Zhang

Email: evan.zhang@foxrenderfarm.com

Marketing Contact: Evan Liu

Email: evanliu@foxrenderfarm.com

Message Us:
Newsletter
Keep up with our latest software updates, special offers and events!
Copyright © 2025 FoxRenderfarm.com. All Rights Reserved.