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Exciting New Updates in RenderMan 26.3

Last edited on: 2024-12-30
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Pixar's latest RenderMan 26.3 update introduces a range of bug fixes and compatibility enhancements for Maya, Katana, and Houdini's latest production releases.

New Updates in RenderMan 26.3

RIS and XPU:

Ray Tracing:

  • Resolved intermittent memory access issues that could result in crashes (RMAN-22792).

XPU:

General:

  • Enhanced adaptive sampling on GPUs, particularly for challenging cases with mostly black pixel samples (PRMAN-3004).
  • Addressed memory access issues during ray-tracing accelerator build that could cause intermittent crashes.

Geometry:

  • Corrected deformation motion blur issues when geometry motion block times did not align with shutter times (RMAN-21809, RMAN-21772, RMAN-21120).
  • Fixed CPU-specific multisegment deformation motion blur on points (RMAN-22573).
  • Aligned transform blur behavior in XPU with RIS, especially regarding rotation blur (RMAN-22581).
  • Resolved deformation blur issues for curves and GPU-specific inaccuracies (RMAN-22585).
  • Improved displacement execution on deforming motion blurred geometry to match RIS behavior (RMAN-22607).
  • XPU now accurately bounds motion blur for geometry following a curved path due to transformation and deformation blur combinations (RMAN-22572).
  • Fixed issues with degenerate vertices on non-quadtri deformation blurred polymeshes requiring PTex (PRMAN-2969).
  • - Resolved crashes during interactive geometry editing when switching from motion blurred to static (RMAN-22613).

New Updates in RenderMan 26

Image from Pixar

Shading:

  • PxrMarschnerHair now defaults to 1e-5 albedo instead of 0.18 when black.

Lighting:

  • Fixed undersampled portal lights (RMAN-22606).

RIS:

Volumes:

  • Resolved an issue where invisible camera non-aggregate volumes would clip visible aggregate volumes (RMAN-22811).
  • Fixed a stack overrun leading to crashes when executing C++ pattern code in volume context (CUSP-8362).
  • Resolved crashes from specifying the same volume aggregate multiple times in a comma-separated string for Attribute "volume" "aggregate" (RMAN-22909).

Shading:

  • RenderMan no longer sets point clouds as "transient" by default (PRMAN-3026).

Lighting:

  • Fixed the low-resolution appearance of textured mesh lights (RMAN-22816).

Denoiser:

  • Renamed the --include-aovs flag to --debug.
  • Introduced a new --debug-output flag for specifying debug AOV filenames, defaulting to denoised variance files.
  • Added a --tiles option for denoise_batch and denoise UI, allowing tile-based denoising to reduce memory usage with large images.
  • Enhanced denoiser UI with the ability to view undenoised and denoised image versions.
  • Improved denoiser usability without the RMANTREE environment variable.
  • Fixed denoiser crashes related to image opening.
  • Enabled tiling prompts for certain denoiser errors.
  • Allowed JSON config file overrides for frame-include, frame-exclude, progress, and tiles options.
  • Addressed a bug with the --frame-include option.

New Updates in RenderMan 26.3_

Image from Pixar

Read more about the Bridge Tools in the full RenderMan 26.3 article:

Source: Pixar


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