20% Bonus On your First Rechargeclose

Catch on the Highlights in Unreal Engine 5.5

Last edited on: 2024-11-29
Top News | Trending
3D Tool

The release of Unreal Engine 5.5 has brought us a wealth of exciting features. This update has made significant advances in the areas of animation authoring, virtual production, and mobile game development. Additionally, the features within fields such as rendering, in-camera visual effects (VFX), and developer iteration have reached a stage of production-readiness. Let's delve into some of the new highlights together.

What’s New in Unreal Engine 5.5?

Unreal Engine 5.5 brings various new features and enhancements for high-quality in-editor animation workflows, reducing the need for roundtrips with DCC applications, and offers an upgraded Sequencer for efficient productivity. The new nondestructive animation layers also provide controls similar to traditional DCC applications.

Notably, realistic animation effects are achievable with animatable animation deformers inside Control Rig. An Animator Kit plugin is also provided with ready-made Control Rigs for use or reference.

Highlights in Unreal Engine 5

Image from Epic Games

Modular Control Rig now supports beta with improved UI and UX; more modules, facilitating bipedal skeleton types. The Skeletal Editor has equally improved for simpler workflows in painting and editing weights.

The MetaHuman Plugin has also seen significant upgrades, introducing a fully local, offline solution for generating high-quality facial animation just from audio performances.

The Mutable character customization system enables dynamic changes at runtime for optimized memory usage and shader costs. The feature can handle highly customized parameters, mesh interactions, and texture effects.

The Production-Ready choosers provide a framework for asset selection based on the game’s context, reducing complex logic-writing. They can handle simple selectors to database-driven logic involving thousands of animations.

Unreal Engine 5.5 continues to enhance rendering performance and fidelity while leading the real-time rendering innovation.

Lumen's significant improvements now support running at 60 Hz on platforms with suitable hardware, enhancing Path Tracer and light baking performance too.

Highlights in Unreal Engine 5.5_

Image from Epic Games

The DXR-accelerated Path Tracer has become Production-Ready, providing excellent quality for rendering and compatibility with the sky atmosphere and volumetric clouds.

Substrate, offering rich material authoring capabilities, is now in Beta and supports all features of legacy materials and all platforms that UE deploys. It's optimized to offer enhanced control over object look and feel.

Movie Render Graph (MRG), introduced as Experimental, is in Beta, offering enhanced configuration workflows and full support for all asset types in MRG’s Render Layers feature, providing an Experimental spatio-temporal denoiser for Path Tracer.

The Experimental feature MegaLights is previewed in this release. It allows you to add numerous dynamic, shadow-casting lights to scenes without constraints, prioritizing artistic considerations over performance impact.

Highlights in Unreal Engine 5.5__

Image from Epic Games

There are many other new releases in Unreal Engine 5.5 in terms of virtual production, mobile game development, developer iteration etc. You can discover more details in their release notes.

Check out the video to learn more:

Source: Epic Games


About Unreal Engine Render Farm: Fox Renderfarm is the industry's leading Unreal Engine cloud rendering services provider, meeting the massive rendering needs of various visual industries such as film and television visual effects, 3D animation, architectural visualization, commercial advertisements, and gaming. By integrating deeply into the customer's production process, we provide solutions for multi-software cloud rendering, committed to delivering the best visual effects for our customers.

Keywords
3D Art Competitions3D ToolTrailerFox Renderfarm PromotionCloud Rendering FarmAnnecy FestivalMILESTONESFox RenderfarmDesktop ClientBlenderBollywood films3DModels ContestNVIDIASilkroad Digital VisionMalaysian Animated FilmsIndiajoyArchitectural VisualizationCGarchitect Architectural 3DawardsBest cloud rendering servicesRender cloudVFXUpin & IpinGreen BookFox Renderfarm InterviewMission MangalKre8tif!Fox Renderfarm Mini ProgramCGCG Tech Summit Malaysiafilm workscloud renderingGolden Horse AwardShadowVFX BreakdownMorrigan FlebotteVWArtclub Annual *ContestAsswad Mouhamadanimation worksIMax StudioBoonie BearsRenderosityGary S. KennedyEvermotion Challenge 2018Brian BeaudryBobby BalaMohit SanchaniyaKatapix MediaFlying Car ProductionsRazerThe ShipmentFoxRenderfarmCG Tech SummitAlpacalypse Productionshalloweenpwnisher 3D ChallengeFederico CiuffoliniRalf SczepanIavor TrifonovClarisseCGTS MalaysiaIsotropixC4DTomasz BednarzV-RayCinema 4DMAXONsiggraph cafEvermotion challenge 2017CGTrader Space Competitionfilm of the yearLe Anh NhanPlanet UnknownFox Renderfarm 2017 AchievementsCSFFJulio Sotoboar 2017DeepUnreal Engine render farmChris SunGlass CageMaking Life of Bri' n Chrisanthem studiosThe RookiesPeter DraperMakuta VFXBaahubali 2CG CompetitionenchantedmobCG StudiosAcademy AwardsCGVrayweeklycgchallengeSketchUpsiggraph 2017Chris BuchalSIGGRAPH AsiaLightWaveIndigo RendererStop Motion AnimationV-Ray RTCPU RenderingNVIDIA IrayChaos GroupOctaneRenderRedshiftSTAR CORECICAFVRMr. HublotRibbitGPU RenderingLinuxMonkey IslandLuxRenderHPCRender FarmLife of BriWORLD LABMichael Wakelam3D RenderingOnline Render FarmAlibabaBaahubaliVAXMalaysia3D AnimationOscarSIGGRAPHCGTraderKunming Asia Animation ExhibitionEvermotionRenderMan
20% Bonus On your First Recharge
Categories
Fox Renderfarm InterviewFox Renderfarm NewsFox Renderfarm ProjectsCloud Rendering TutorialRender Farm TutorialCG ChallengesCG NewsTop NewsTrending
Recent News List
Meet French 3D Artist Michael - CGandWe's "Christmas" 3D Challenge Winner
Meet French 3D Artist Michael - CGandWe's "Christmas" 3D Challenge Winner
2025-01-20
Hybrid Animation: Mix 2D in 3D Animation for Stunning Effects
Hybrid Animation: Mix 2D in 3D Animation for Stunning Effects
2025-01-17
Best Settings to Render Faster in Blender
Best Settings to Render Faster in Blender
2025-01-16
T-Pose in 3D Animation: Everything Beginners Should Know
T-Pose in 3D Animation: Everything Beginners Should Know
2025-01-15
11 Best Plugins for Unreal Engine in 2025
11 Best Plugins for Unreal Engine in 2025
2025-01-14
SIGGRAPH Aisa 2024 Insights from Cal Chiu, Student Volunteers Chair
SIGGRAPH Aisa 2024 Insights from Cal Chiu, Student Volunteers Chair
2025-01-13
Everything You Should Know About 3D Digital Art
Everything You Should Know About 3D Digital Art
2025-01-10
Luís Fernando Florentino: Fox Renderfarm Choice in 3DModels’ 2024 Car Render Challenge
Luís Fernando Florentino: Fox Renderfarm Choice in 3DModels’ 2024 Car Render Challenge
2025-01-09
A Complete Tutorial for Using Blender Renderfarm
A Complete Tutorial for Using Blender Renderfarm
2025-01-08
Business Consulting

Global Agent Contact: Gordon Shaw

Email: gordon@foxrenderfarm.com

Marketing Contact: Rachel Chen

Email: rachel@foxrenderfarm.com

Message Us:
Newsletter
Keep up with our latest software updates, special offers and events!
Copyright © 2025 FoxRenderfarm.com. All Rights Reserved.